// This may look like C code, but it is really -*- C++ -*-

#include <stream.h>
#include <Game.h>
#include <DeedIndex.h>
#include <StationDeed.h>
#include <UtilityDeed.h>
#include <PropertyDeed.h>

void checkStubs()
{
  cerr << "Checking constructors\n";

  Deed deed;
  StationDeed station;
  UtilityDeed utility;
  PropertyDeed property;
  DeedIndex deeds;
  Game game;

  cerr << "  Is <nil> generated?\n";
  station.write();
  utility.write();
  property.write();
  deed.write();
  deeds.write();

  cerr << "  DeedIndex I/O\n";
  deeds.read();
  deeds.write();

  cerr << "  Game I/O\n";
  game.read();
  game.write();
}

